BFA in Animation
The Bachelor of Fine Arts in New Media is a professional program that focuses on the production of digital new media, interactive games, intelligent environments, virtual and augmented realities, virtual film production, music, and multimedia installation for experimental, artistic and professional intent. The curriculum includes courses in new and interactive media including game design and production, virtual production, creative coding, electronic music and multimedia installation. In the final semester, students produce an industry-standard creative thesis project to be presented publicly and archived in UT library's institutional repository.
- interactive media
- creative game design, development and production
- animation for interactivity and gaming
- 3D animation, CSC, music, writing
- augmented and virtual reality
- recording and electronic music
- creative coding
- design concepts, software and coding
- digital media
- motion capture
- multimedia installation
- spatial computing
There are many opportunities for students to apply for scholarships that are within the University, as well as outside scholarships. For more information visit:
FMX Internships are available for credit for sophomores with a minimum 3.0 GPA by registering for FMX 374 Internship. UT/FMX students have interned locally and nationally, including at the following:
- With companies based in the Tampa Bay area:
- Blue Water Media
- Diamond View Studios
- ES Creative
- Film Tampa Bay
- Litewave Media
- Mediagistic
- Movie Groovy
- Shooting Stars Post
- Spectrum
- Theory Studios
- With Companies in Los Angeles and New York
- Legend 3D
- Sony Music Entertainment
- mobile application production and designer
- creative game programmer, developer, designer
- interactive media artist
- digital media artist
- recording and electronic music
- physical computing
- writing for interactive media
- web design and production
- creative coding
- electronic music artist
- multimedia installation production
- digital filmmaking
- augmented and virtual reality
- motion capture
- multimedia installation
- recording and electronic music
- spatial computing
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